No-Regret Generative Modeling via Parabolic Monge-Ampère PDE

We introduce a novel generative modeling framework called parabolic Monge-Ampère PDE sampler. We establish theoretical guarantees for generative modeling through the lens of no-regret analysis, demonstrating that the iterates converge to the optimal Brenier map under a variety of step-size schedules. We derive a new Evolution Variational Inequality connecting geometry, transportation cost, and regret.

Denoising Diffusions with Optimal Transport: Localization, Curvature, and Multi-Scale Complexity

Adding noise is easy; what about denoising? Diffusion is easy; what about reverting a diffusion? We provide a fine-grained analysis of the diffuse-then-denoise process. We discover a notion of multi-scale curvature complexity that collectively determines the success or failure mode of probabilistic diffusion models.

High-dimensional Asymptotics of Langevin Dynamics in Spiked Matrix Models

We study Langevin dynamics for recovering the planted signal in the spiked matrix model. We provide a path-wise characterization of the overlap between the output of the Langevin algorithm and the planted signal. This overlap is characterized in terms of a self-consistent system of integro-differential equations, usually referred to as the Crisanti-Horner-Sommers-Cugliandolo-Kurchan (CHSCK) equations in the spin glass literature.

Online Learning to Transport via the Minimal Selection Principle

Motivated by robust dynamic resource allocation in operations research, we study the Online Learning to Transport (OLT) problem where the decision variable is a probability measure, an infinite-dimensional object. We draw connections between online learning, optimal transport, and partial differential equations through an insight called the minimal selection principle, originally studied in the Wasserstein gradient flow setting by Ambrosio et al. (2005).

Interaction Matters: A Note on Non-asymptotic Local Convergence of Generative Adversarial Networks

Motivated by the pursuit of a systematic computational and algorithmic understanding of Generative Adversarial Networks (GANs), we present a simple yet unified non-asymptotic local convergence theory for smooth two-player games, which subsumes several discrete-time gradient-based saddle point dynamics. The analysis reveals the surprising nature of the off-diagonal interaction term as both a blessing and a curse.

Statistical Inference for the Population Landscape via Moment Adjusted Stochastic Gradients

Modern statistical inference tasks often require iterative optimization methods to compute the solution. Convergence analysis from an optimization viewpoint only informs us how well the solution is approximated numerically but overlooks the sampling nature of the data. We introduce the moment-adjusted stochastic gradient descents, a new stochastic optimization method for statistical inference.